Downtown city area created with CityScape 1.7
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CityScape is the leading-edge rapid urban modeling solution for real-time environment generation. Using proven game technology and an intuitive interface, CityScape allows artists and designers to quickly iterate and refine complex urban data sets in a fully rendered real-time 3D environment.

CityScape Benefits:

Rapid Urban Development -

  • Roads: Complex intersections, roundabouts, overpasses, freeways, and tunnels can all be created and adjusted in minutes - fully stitched and integrated.
  • Props: Populate cities with buildings, trees, fences, power lines, and imported props, manually or automatically.

Active Adjustments - Making modifications anytime is as simple as click-and-drag. Terrain geometry, road networks, and props adjust to changes naturally.

Automatic Traffic Data Generation - Traffic data is procedurally generated with the road network and automatically updates whenever the network is modified.

Supports Popular File Formats - Autodesk Filmbox&trade, 3ds Max*, Maya*, COLLADA™, OpenFlight 16.3, and GIS data formats (shapefile, elevation data, projections, building outlines).

Commercial Game Engine Support - CityScape can import & export to Emergent's Gamebryo 2.6 and Lightspeed.

Collaborative Multi-User Support - Teams can work on different portions of the same world simultaneously while CityScape merges changes to the shared world automatically.

Using CityScape to build urban environments can save a company time and money by accomplishing in a few hours what traditionally took days to complete.

* 3ds Max and Maya support through Filmbox™

Recent Updates:

Intersection - Visit PixelActive at SIGGRAPH 2010, Booth #925

News | 21 Jul 2010

PixelActive will be back at SIGGRAPH next week. A lot has happened since we exhibited two years ago.

CityScape + Unity = Driving Fun

Blog | 7 Jul 2010

A developer combines CityScape's city building technology with Unity's multi-platform game engine to create a fun web based racing game.

Stonehenge Modeled in CityScape

Blog | 2 Jul 2010

Here's an interesting video of Stonehenge modeled by one of our CityScape users on Vimeo.

400,000 Views and Counting

Blog | 17 Jun 2010

When we posted our video of NL Architect's Pearl River Necklace, we wanted to show our reader's CityScape's ability to quickly model urban environments and simulate traffic on it. The renders that NL Architect created for their design were brilliant. But using CityScape brought the bridge to life. You can watch traffic starting in the right lane and ending in the left lane after crossing the bridge.

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All other trademarks are properties of their respective owners. Sales: +1 (760) 877-9969